Oct 29, 2007, 01:00 AM // 01:00
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#1
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Banned
Join Date: Oct 2007
Guild: LLJK
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Petition: Make it so all "Allies" auto rez like in gwen for pve
i dont know if any one else is tired of havening npc die and then failing the mission because of it. especially for hm.
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Oct 29, 2007, 03:35 AM // 03:35
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#2
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Raged Out
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/notsigned
that feature makes the missions somewhat more challenging when you have to worry about NPC's dying. Plus the Gyala Hatchery Mission bonus wouldnt make sense anymore.
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Oct 29, 2007, 03:41 AM // 03:41
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#3
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Banned
Join Date: Jul 2007
Location: All over Tyria, Cantha, & Elona
Guild: The Eternal Night Vanguard [TEN]
Profession: R/
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Signed! OMG it's so irritating when you're in a hard mission, and like right at the end, and one of the stupid NPC's dies. It's bad enough there aren't any res shrines and if everyone in the party dies you have to start over. Not fair if an npc dies too.
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Oct 29, 2007, 03:56 AM // 03:56
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#4
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Jungle Guide
Join Date: Jul 2005
Guild: Charter Vanguard [CV]
Profession: N/Me
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Quote:
Originally Posted by MMSDome
/notsigned
that feature makes the missions somewhat more challenging when you have to worry about NPC's dying. Plus the Gyala Hatchery Mission bonus wouldnt make sense anymore.
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/signed x100
Obviously it would be exempt from certain NPCs. And forget the challenging aspect of it- some of the missions are just downright frustrating if the NPC has a prerecorded script and charges away and kills himself, especially in HM. *cough*RURIK*cough*. Of course, loosening the script would also solve the problem.
Last edited by CyberMesh0; Oct 29, 2007 at 03:58 AM // 03:58..
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Oct 29, 2007, 04:03 AM // 04:03
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#5
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Jungle Guide
Join Date: Jan 2007
Guild: The Elite Lords of Chaos [LoC]
Profession: R/
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/not-signed
Well, I would think that if the Eye of the North missions were created around the ability of NPCs to auto-resurrect, then other missions should not have that ability. If the developers planned for the auto-resurrection, then they would've had a good reason as to why. This could perhaps be a tougher environment or some other reason. If other missions were to have this ability, then they would need something changed as to make the mission more difficult, as auto-resurrection was not a part of the creation of the mission.
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Oct 29, 2007, 04:14 AM // 04:14
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#6
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Forge Runner
Join Date: Aug 2006
Location: Scotland
Guild: Type like an idiot, I'll treat you like an idiot
Profession: E/Me
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Quote:
Originally Posted by CyberMesh0
/signed x100
Obviously it would be exempt from certain NPCs. And forget the challenging aspect of it- some of the missions are just downright frustrating if the NPC has a prerecorded script and charges away and kills himself, especially in HM. *cough*RURIK*cough*. Of course, loosening the script would also solve the problem.
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Oh no... I tried Hard Mode today for the first time. It was always something I had feared, thinking it'd be very, very hard. Like Legendary in Halo. But it's not. I'm surprisingly good at it. But protecting RURIK? One of the Leeroys of the game? I'm in trouble.
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Oct 29, 2007, 04:45 AM // 04:45
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#7
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Furnace Stoker
Join Date: Apr 2006
Location: South Pole
Guild: The Magus Order
Profession: N/Mo
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Look at the thread almost right below/above this one.
http://www.guildwarsguru.com/forum/s...php?t=10205095
Don't make duplicate threads, use the search (or in this case, your eyes).
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Oct 29, 2007, 05:01 AM // 05:01
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#8
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I Saw That
Join Date: Mar 2006
Location: The bushes
Profession: D/R
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Curse You said it perfectly. There is another thread like this, with virtually the same name. Closed.
__________________
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I stole and I lied, and why? Because you asked me to
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